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- on exitFrame
- puppetSprite(9, 1)
- set LastTick to the ticks
- set OriginalTick to the ticks
- repeat while (the ticks - OriginalTick) < 85
- set y to 2 * (the ticks - LastTick)
- set LastTick to the ticks
- set the locV of sprite 9 to the locV of sprite 9 - y
- updateStage()
- end repeat
- go(the frame + 1)
- end
-